The concept behind the activity
This culture simulation examines how (cultural) perspectives originate. In this innovative task, two mini-cultures are created and then we explore how they were shaped and what makes them tick. Through this contrast it becomes obvious that cultural imprinting is intrinsically influenced by values and attitude.
Facilitating the activity
In two separate rooms, two halves of the group are each given the task of developing their own cultural identity according to specific requirements. These cultural microcosms will have their own rituals, values and ways of behaving. As soon as the mini-cultures have been developed, observers from each of the cultures research the way of life of the other. Then the participants from each respective culture create a ‘travel guide’ on the other culture. The learning project culminates in each group presenting the ‘travel guide’ they developed to the other group. In a ‘showdown’ accompanied by many ‘oohs’ and ‘aahs’, the host of prejudices that had been allowed to arise are revealed and we focus on how they originated. This two-culture simulation will bring impressively home to the group how ‘cultural glasses’ originate. Do you want your participants to learn how to respect and deal with people different from themselves? StrangeWorld is the ideal tool!